Wb » Create » wbTile

Tile some mesh faces based on their lateral properties, and a rule of choice. (This component is experimental and allows to try in advance future functionality)
Provided by Weaverbird 0.7.0.1.

Input parameters:

M |
Mesh/Curves (Geometry)
The open or closed mesh, or closed curves list, to subdivide |

F |
FillStrategy (TessellationEnum)
The filling strategy 0: Skip. No insertions at the targeted faces. 1: Best. Use the best combination available today. 2: Triangle Fan. A fan of triangles, with an addition center point. 3: Triangle Hand. A series of triangles, all pointing towards vertex zero. 4: Triangle Knit. Triangles start from vertex 0 and follow in rectangular way. 5: Triangle Zigzag. Triangles start from vertex 0 and alternate. 6: Quad Stitch. Lays quads except in last segment if it is odd. 7: Quad Fan. Adds a central point and positions quads every two edges. |

O |
Opt-in (TessellationApplyToEnum)
Apply the tessellation to these faces 0: All Faces. All faces tessellation apply to. 1: Quads And More. All except triangles. 2: Penta And More. All except triangles and quads. 9: Tris. Triangles only. 16: Quads. Quads only. |

Output parameters:

O |
Output Mesh/Curves (Geometry)
The mesh after the subdividing process |